House of Magic
A fantasy-led video slot that represents the studio's current emphasis on clearly themed games that can be marketed immediately without needing a complicated brand explanation.
Games Inc is an independent UK casino content studio founded in 2012. The company began by creating bespoke content for major operators, which gave the team direct experience with how games are launched, promoted and positioned in real casino lobbies. It has since evolved toward a larger proprietary catalogue and a more independent publishing identity. Current Games Inc releases range from classic three-reel concepts to character-heavy video slots and high-volatility bonus games. The company also operates its own RGS and describes its wider experience as covering slots, table games and crash content, making it more technically self-contained than a studio that depends entirely on an outside host platform.
London-based content studio known for branded and personality-led slot concepts alongside proprietary gaming products.
Operator-facing game production, recognizable themes and slots that often lean on humor, characters or entertainment brands.
House of Magic, Dr. Wild's Laboratory Blitz, The Pumpking, Club Reno Wild
Branded-content and boutique slot studios.
A fantasy-led video slot that represents the studio's current emphasis on clearly themed games that can be marketed immediately without needing a complicated brand explanation.
A character-driven laboratory release using the recurring Dr. Wild identity and visible bonus branding, fitting Games Inc's push toward stronger personalities and promotional hooks.
A Halloween-themed 5x5 slot with an expanding Pumpking Wild, Ghost Rush modifiers and multiple bonus-buy options, showing the more feature-heavy side of the studio's current roadmap.
A retro three-reel concept with multi-game play, chipped symbols and extra reel behavior, illustrating that Games Inc still develops classic-casino formats alongside modern video slots.
Games Inc was founded in 2012 and initially concentrated on bespoke content made for established operators. That work gave the studio a practical understanding of commercial requirements before it expanded its own branded portfolio. Over time the company moved toward a fully independent content model, built its proprietary RGS and strengthened its regulated B2B position. By 2026 Games Inc was publicly describing itself as being in a new scale-up phase, increasing output, modernizing its technology and pushing into additional markets while keeping a strong operator-first philosophy.
Games Inc repeatedly emphasizes clarity and commercial usability. Its games tend to have themes and feature names that an operator can explain quickly in lobby tiles, campaigns and launch materials. The catalogue also spans very different structures: retro three-reel designs, larger video-slot grids, expanding wilds, modifiers and bonus-buy systems can all sit under the same studio. Behind the games, the proprietary RGS gives Games Inc greater control over distribution and technical delivery. That makes the company more than an art-and-math contractor, while its history of bespoke work still shapes the way it talks about partner support and long-term portfolio value.
The studio was founded in 2012 and has more than a decade of experience in online casino development.
Its early work was heavily focused on bespoke content for major operators, and the company later evolved toward a stronger independent portfolio.
Yes. The company states that it provides B2B content through a proprietary RGS platform.
No. The portfolio includes modern feature-led games but also retro and classic-style releases such as Club Reno Wild.